Showing posts with label what I like. Show all posts
Showing posts with label what I like. Show all posts

Thursday, 14 March 2013

What makes a good novel?

I just thought I would casually tackle that very scary question this week.

Me and my sister discussed this a while ago with a post on the Nano forums, and with April Camp-Nano coming up, we've been discussing it again. Sadly, I can't find the thread where the question was posed to a wider audience (although it was specifically regarding teen fiction), so I assume it was before the last forum wipe. Anyhow, the three points which keep cropping up weren't what I expected when we started asking people this question, so I thought they would be good to share.

Good communication
There's a certain historical romance author, who I shan't name, whose books all follow a formula something like this:
  • Character A meets Character B
  • They fall in love
  • A develops some misconception about B that leads to A thinking they can't be together
  • Tension and awkwardness escalates in their interactions until a confrontation, where they break up
  • A has a revelation that they were wrong all along
  • A and B talk things over, and get back together
 I have a terrible feeling that this could be representative of the romance genre in general. But I digress. The problem with this type of novel is that either the reader is often privy to both sides of the situation, or as an outside observer, has enough knowledge to work out exactly what's wrong. And then to flail at the book and go "Why don't they just TALK to each other?"
Conflict caused solely by miscommunication is incredibly frustrating because it is so easily solved. Either the reader knows exactly how to fix it, or as soon as the solution becomes apparent, the reader starts asking why the characters didn't just talk it over as soon as the conflict began.
In the interesting of not making your readers frustrated with your novel - and also possibly hate your characters in the process - I would avoid this type of conflict at all costs.

Rational decision making
A very surprising consensus in this discussion is, "I don't want to read about teenagers who go out and get trashed and sleep with a guy and then regret it later, or about teenagers who don't tell their parents that their boyfriend is a werewolf, or teenagers who decide to go and fight demons with little to no martial arts experience, or teenagers who let them. I want to read about teenagers who go to a party and have a great time with their friends, who confide in their parents as soon as something bad happens, who don't go into situations without being prepared."
Basically, the reader becomes frustrated when problems arise from decisions that that know are poor as even as they're being made. If you're yelling at the character, "Don't do it!" and the character does it anyway, you lose a little bit of the connection to the character - they become less realistic, and less relatable.
It could also be a sign of poor plotting if your characters have to make these bad decisions to further your plot. The challenge is to make a good plot which still has enough conflict to keep people interested and then keeping your characters in that conflict while at the same time, making rational, sensible decisions.

 Well-executed romance
There's a lot of complaint out there about love triangles. The problem - at least as I understand it - is that they very often centre around a girl who has to choose between two guys: one who is often a long-time friend or even boyfriend, who is sweet, kind, and has a lot in common with the girl; the other, who is dark, brooding and mysterious, with unpredictable mood swings, some sort of 'dangerous' backstory, and a lot of chemistry. And of course, the girl chooses the second option.
While no-one is going to argue that people in love always make rational decisions, this comes back to the previous point. There is very rarely a love triangle where the central character makes a genuine decision - nine times out of ten, the reader is sure that they will choose angsty-and-brooding over sweet-and-friendly. And when you know that angsty-and-brooding is so much worse, and is just going to screw up the character's life for the next however-many books, this is a problem.

Having written these out, I realise that basically, what makes a good novel comes done to this: relatable characters who make decisions which make sense, and strong plot which doesn't require contrived action to propel it.

Tuesday, 22 January 2013

Three things that make me want to read a novel (and three that don't)

Recently, I've been snooping around the Blind Speed Dating Contest at Cupid's Literary Connection. While sadly one needs a completed manuscript and a query to enter - neither of which I yet have - I've had an excellent time reading other people's pitches. I'm far from an expert in knowing what agents or publishers are looking for in queries, but here's a list of what makes me keep reading, and what makes me put the book down in disgust, helped along by some lovely examples from the contest on the positive side, and some examples of my own on the other:


The Good

  1. Out-of-the-blue plots: "Finn Rackham is tired of being told that he's bound to end up just like his parents--behind bars.  Sure, his temper is a little toasty, but that doesn't make him a criminal.  But when he accidentally falls in with a band of pirates..." (The Lost Figurehead) Nobody saw those pirates coming. It actually makes me really happy when you start reading a book expecting one genre, and get something else - it means the book isn't just stuck in the rut of, say, 'paranormal romance'. It's welcome change from books that follow the conventions of their genre.

  2. Shameless awesomeness: On the topic of Finn Rackham - "But the men and women who sail under Captain Kelsey Dash are not the sword-swinging, pistol-wielding, treasure-hunting rapscallions he expects.  They're time travelers, and they just commandeered a ferry in New York Harbor." There are some things that just ought to exist. Time travelling pirates. Bishounen wizards. Magical boarding school. On the one hand, they could be described as shamelessly gratuitous. On the other hand - if you don't appreciate a good time-travelling pirate, I don't know what you're doing with your life.

  3. Unusual juxtapositions: There's nothing better than reading along and suddenly that the antagonist of your teen fiction is none other than "the legendary “once and future king”—King Arthur himself." (Broken in Blue I've often come across writing advice that suggests that to make an interesting character, you need to give them two conflicting or contrasting traits. For years I thought this was trite and unhelpful. But then someone (and I can't remember who) explained it with the example of a young girl who wants to pursue her interest in necromancy, but has to babysit her younger siblings. And everything made sense. Totally unexpected juxtapositions are what make original fiction. And of course, who can go past something billed as "LE MORTE D’ARTHUR meets GOSSIP GIRL"?
The Bad
  1. Vaguely atmospheric words: Stephenie Meyer apparently chose the title of Twilight from a list of 'atmospheric words' offered by her publisher. If the first sentence of a blurb contains lots of atmospheric words ("Elina's fate is wreathed in shadows...") and no actual content, chances are I'm going to put the book down.

  2. A main character who wants to be normal: The best way to introduce a novel, in my opinion, is to tell me the really exciting things that your main character wants to go out a do. "Jessie Warnes just wants to be normal..." immediately has me thinking that Jessie Warnes is going to be a relatively dull type of person. I want a main character who was wants to be part of the action.

  3. Fiery redheads: I think the world has a quota of fictional fiery redheads, and I think it has been reached. I am sick of them. If anyone says "a temper to match her hair" or tries to describes a character's personality by telling us their hair-colour I will put the book down. It's overdone, and it's lazy writing. I want a character with a personality, not a hair-colour.
A Fun Fact
  • If you don't know how to start writing your query, every single one goes like this: "<number>-year-old <name> is <unusual trait>. When <negative experience>, s/he must..."